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PCPP-32-101 aktueller Test, Test VCE-Dumps für PCPP1 - Certified Professional in Python Programming 1
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Python Institute PCPP-32-101 Echte Fragen - PCPP-32-101 Schulungsunterlagen
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Die Python Institute PCPP-32-101 (PCPP1) -Prüfung ist eine Zertifizierungsprüfung für Personen, die ihre Kenntnisse in der Python-Programmierung nachweisen möchten. Die Prüfung wird vom Python Institute durchgeführt, eine gemeinnützige Organisation, die die Verwendung der Python-Programmiersprache fördert. Die PCPP1 -Prüfung ist die erste Zertifizierungsstufe des Python -Instituts und ist für diejenigen konzipiert, die ein grundlegendes Verständnis der Python -Programmierung haben.
Python Institute PCPP1 - Certified Professional in Python Programming 1 PCPP-32-101 Prüfungsfragen mit Lösungen (Q26-Q31):
26. Frage
Select the true statements about the connection-oriented and connectionless types of communication. (Select two answers.)
- A. Using walkie-talkies is an example of a connection-oriented communication
- B. In the context of TCP/IP networks, the communication side that initiates a connection is called the client, whereas the side that answers the client is called the server
- C. A phone call is an example of a connection-oriented communication
- D. Connectionless communications are usually built on top of TCP
Antwort: B,C
Begründung:
Explanation
In the context of TCP/IP networks, the communication side that initiates a connection is called the client, whereas the side that answers the client is called the server.
This statement is true because TCP/IP networks use a client-server model to establish connection-oriented communications. The client is the device or application that requests a service or resource from another device or application, which is called the server. The server responds to the client's request and provides the service or resource.For example, when you browse a website using a web browser, the browser acts as a client and sends a request to the web server that hosts the website. The web server acts as a server and sends back the requested web page to the browser1.
Connectionless communications are usually built on top of TCP.
This statement is false because TCP (Transmission Control Protocol) is a connection-oriented protocol that requires establishing and terminating a connection before and after sending data. Connectionless communications are usually built on top of UDP (User Datagram Protocol), which is a connectionless protocol that does not require any connection setup or teardown. UDP simply sends data packets to the destination without checking if they are received or not2.
Using walkie-talkies is an example of a connection-oriented communication.
This statement is false because using walkie-talkies is an example of a connectionless communication.
Walkie-talkies do not establish a dedicated channel or connection between the sender and receiver before transmitting data. They simply broadcast data over a shared frequency without ensuring that the receiver is ready or available to receive it. The sender does not know if the receiver has received the data or not3.
A phone call is an example of a connection-oriented communication.
This statement is true because a phone call is an example of a connection-oriented communication. A phone call requires setting up a circuit or connection between the caller and callee before exchanging voice data. The caller and callee can hear each other's voice and know if they are connected or not. The phone call also requires terminating the connection when the conversation is over4.
References:
1: https://www.techtarget.com/searchnetworking/definition/client-server 2:
https://www.javatpoint.com/connection-oriented-vs-connectionless-service 3:
https://en.wikipedia.org/wiki/Walkie-talkie 4: https://en.wikipedia.org/wiki/Telephone_call A is true because in the context of TCP/IP networks, the communication side that initiates a connection is called the client, and the side that answers the client is called the server. This is the basis for establishing a connection-oriented communication.
D is true because a phone call is an example of a connection-oriented communication. Like TCP/IP, a phone call establishes a connection between two devices (in this case, two phones) before communication can occur.
A is true because in the context of TCP/IP networks, the communication side that initiates a connection is called the client, and the side that answers the client is called the server. This is the basis for establishing a connection-oriented communication.
D is true because a phone call is an example of a connection-oriented communication. Like TCP/IP, a phone call establishes a connection between two devices (in this case, two phones) before communication can occur.
B is false because connectionless communications are usually built on top of UDP, not TCP. UDP is a connectionless protocol that does not establish a connection before sending data.
C is false because using walkie-talkies is an example of a connectionless communication. Walkie-talkies do not establish a connection before communication begins, and messages are simply broadcasted to all devices within range.
Here is a sample code in Python using the socket module to create a TCP server and client to demonstrate the connection-oriented communication:
Server-side code:
importsocket
HOST ='127.0.0.1'
PORT =8080
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.bind((HOST, PORT))
s.listen()
conn, addr = s.accept()
with conn:
print('Connected by', addr)
whileTrue:
data = conn.recv(1024)
ifnotdata:
break
conn.sendall(data)
Client-side code:
importsocket
HOST ='127.0.0.1'
PORT =8080
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.connect((HOST, PORT))
s.sendall(b'Hello, world')
data = s.recv(1024)
print('Received',repr(data))
The server listens for incoming connections on port 8080, and when a connection is established, it prints the address of the client that has connected. The server then continuously receives data from the client and sends it back to the client until the connection is closed.
The client establishes a connection with the server and sends the message "Hello, world" encoded as bytes. It then waits for a response from the server and prints the data it receives.
27. Frage
What is true about the invocation of the cget () method?
- A. It can be replaced with a dictionary-like access manner.
- B. It has the same effect as the config () method.
- C. It can be used to read widget attributes.
- D. It can be used to set new values to widget attributes.
Antwort: C
Begründung:
Explanation
The cget() method in Python is used to read the configuration options of a widget in Tkinter. It retrieves the value of a specified configuration option for a Tkinter widget. Hence, option A is the correct answer.
28. Frage
Which of the following values can be returnedby the messagebox. askquestion () method?
- A. "accept:" and "cancel''
- B. "yes" and "no"
- C. l and o
- D. True and False
Antwort: B
Begründung:
Explanation
The messagebox.askquestion() method in Python's tkinter library displays a message box with a specified question and two response buttons labeled "Yes" and "No". It returns a string indicating which button was selected - either "yes" or "no".
This function is used to ask questions to the user that have only two options: YES or NO. It can be used to ask the user if they want to continue or if they want to submit something 1.
29. Frage
The following snippet represents one of the OOP pillars Which one is that?
- A. Serialization
- B. Polymorphism
- C. Inheritance
- D. Encapsulation
Antwort: D
Begründung:
Explanation
The given code snippet demonstrates the concept of encapsulation in object-oriented programming.
Encapsulation refers to the practice of keeping the internal state and behavior of an object hidden from the outside world and providing a public interface for interacting with the object. In the given code snippet, the __init__ and get_balance methods provide a public interface for interacting with instances of the BankAccount class, while the __balance attribute is kept hidden from the outside world by using a double underscore prefix.
30. Frage
Select the true statements about sockets. (Select two answers)
- A. A socket is a connection point that enables a two-way communication between programs running in a network.
- B. A socket can be used to establish a communication endpoint for processes running on the same or different machines.
- C. A socket is always the secure means by which computers on a network can safely communicate, without the risk of exposure to an attack
- D. A socket is a connection point that enables a one-way communication only between remote processes
Antwort: A,B
Begründung:
Explanation
A socket is a connection point that enables a two-way communication between programs running in a network.
This statement is true because a socket is a software structure that serves as an endpoint for sending and receiving data across a network. A socket is defined by an application programming interface (API) for the networking architecture, such as TCP/IP. A socket can be used to establish a communication channel between two programs running on the same or different network nodes12.
A socket is always the secure means by which computers on a network can safely communicate, without the risk of exposure to an attack.
This statement is false because a socket by itself does not provide any security or encryption for the data transmitted over the network. A socket can be vulnerable to various types of attacks, such as eavesdropping, spoofing, hijacking, or denial-of-service. To ensure secure communication, a socket can use additional protocols or mechanisms, such as SSL/TLS, SSH, VPN, or firewall3.
A socket is a connection point that enables a one-way communication only between remote processes.
This statement is false because a socket can enable both one-way and two-way communication between processes running on the same or different network nodes. A socket can be used for connection-oriented or connectionless communication, depending on the type of protocol used. For example, TCP is a connection-oriented protocol that provides reliable and bidirectional data transfer, while UDP is a connectionless protocol that provides unreliable and unidirectional data transfer12.
A socket can be used to establish a communication endpoint for processes running on the same or different machines.
This statement is true because a socket can be used for inter-process communication (IPC) within a single machine or across different machines on a network. A socket can use different types of addresses to identify the processes involved in the communication, such as IP address and port number for network sockets, or file name or path for Unix domain sockets12.
References:
1: https://en.wikipedia.org/wiki/Network_socket 2:
https://www.geeksforgeeks.org/socket-in-computer-network/ 3:
https://www.tutorialspoint.com/what-is-a-network-socket-computer-networks
31. Frage
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